![]() ![]() The knock on effect is that all media (including theme zips) have to be in a named folder for each category (e.g wheel & video) for it to be found. I can see that's been used from your scummVM.xml file (e.g comi/comi). We use the "folder trick" for this system, each game has it's own folder with it's game files and a scummvm file inside. The ScummVM android app didn't support launch intent for Frontend support, I doubt that's changed. You've posted in the right part of the forum but sometimes forum members don't notice it's an Android related topic. Do you have a guide or a quick link on what to do please?Īhk files are for Rocketlauncher which is the backbone of Hyperspin on PC. Inside the "comi" folder, I have the comi.scummvm file, this has one line "comi"ĭark13, you comment, is this for Android? I can't see where I'd put this file. My Game image is located inside this folder: Parameters=cores/scummvm_libretro_android.so My Settings file, ScummVM.ini set up as below:Įxe=32/.RetroActivityFuture HyperList XML Exporter Version 1.3 Copywrite (c) 2009-2011 William Strong I've got my Database file: ScummVM.xml as follows (using the folder/game structure as eplained in the guide): ![]() If I go through one game as an example, maybe that will show what I'm doing wrong? By the way, these games all run directly in Retroarch when selecting the *.scummvm file. The Wheel now works fine, but when I try to launch a game I get "warning trying to launch missing rom". I fixed my Media issue, I just had to put sub-folders in all the Media folders for each game and move their files into it. ![]()
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